Monday, April 04, 2011

I'd hit that

There is an ace deconstruction of an action scene here, in among a lot of other gems, that really got me thinking about how to show rather than tell. For a long time I've suspected that I need to pay attention to POV during fights and other battles. But I've lacked the analysis to pick out what was wrong. I've intuitively stumbled over the words that shatter the immersion and now have a better sense of how to fix it. Good. Progress.

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