The *point* is to build methods of interaction that compensate, insofar as possible, for the biases, bad habits, ingrained social responses etc. that make certain kinds of decision-making difficult to scale.He also mentions what some of those are, many of which I've not heard of before. I want to know more about Ashby's Law of Requisite Variety, the Erroneous Priorities Effect and SDD.
Friday, August 05, 2011
This discussion continues to be absorbing, especially the part where Karl Schroeder asserts: